weatherless...................85.11385% offense.......................41.52092% balance.......................41.17357% sand.......................... 8.65463% semistall..................... 8.38071% hyperoffense.................. 6.36065% sun........................... 4.45232% stall......................... 2.56416% voltturn...................... 2.34343% rain.......................... 2.30390% multiweather.................. 0.47251% sandoffense................... 0.38818% sandstall..................... 0.30442% sunstall...................... 0.29873% dragmag....................... 0.17424% rainoffense................... 0.05162% sunoffense.................... 0.03736% batonpass..................... 0.03670% rainstall..................... 0.02503% trickroom..................... 0.00224% choice........................ 0.00007% Stalliness (mean: 0.067) -1.5|### |###### -1.0|########### |################## -0.5|######################## |############################ 0.0|############################## |############################ +0.5|####################### |################ +1.0|############# |######### +1.5|#### |### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.46%