weatherless...................84.18803% offense.......................47.00855% balance.......................38.88889% sand.......................... 8.97436% hyperoffense.................. 8.54701% semistall..................... 5.55556% sun........................... 5.55556% monotype...................... 3.41880% voltturn...................... 2.13675% monofire...................... 1.28205% rain.......................... 0.85470% hail.......................... 0.85470% monoflying.................... 0.85470% trickroom..................... 0.42735% monopoison.................... 0.42735% sandoffense................... 0.42735% monofighting.................. 0.42735% monorock...................... 0.42735% multiweather.................. 0.42735% Stalliness (mean: -0.096) -1.5|### |### -1.0|######## |############# -0.5|############## |#################### 0.0|################ |############################## +0.5|########### |#### +1.0|####### |# more negative = more offensive, more positive = more stall one # = 0.75%