weatherless...................86.23516% balance.......................45.68545% offense.......................41.16835% sand.......................... 8.93085% hyperoffense.................. 7.21478% semistall..................... 5.93142% sun........................... 4.01062% voltturn...................... 2.74837% monotype...................... 2.35156% monoflying.................... 0.75244% monofire...................... 0.71066% rain.......................... 0.63700% hail.......................... 0.42325% trickroom..................... 0.40012% monopoison.................... 0.40012% sandoffense................... 0.27183% monorock...................... 0.25146% monofighting.................. 0.23689% multiweather.................. 0.23689% Stalliness (mean: -0.029) -1.5|## |## -1.0|###### |########### -0.5|####### |################ 0.0|########### |############################## +0.5|########## |### +1.0|##### | more negative = more offensive, more positive = more stall one # = 0.96%