weatherless...................61.78025% offense.......................56.01776% balance.......................37.16770% rain..........................20.16558% sun...........................12.49617% hail.......................... 5.17672% semistall..................... 3.81413% trickroom..................... 3.59289% hyperoffense.................. 2.99998% dragmag....................... 1.31776% gravity....................... 0.87549% sand.......................... 0.38226% trickhail..................... 0.07085% monotype...................... 0.01471% monowater..................... 0.01471% sunoffense.................... 0.00499% multiweather.................. 0.00098% voltturn...................... 0.00097% stall......................... 0.00043% monobug....................... 0.00000% monograss..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.102) -1.0|########### |################# -0.5|############################# |############################## 0.0|########################## |####################### +0.5|#### |############### +1.0|#### |#### +1.5| | more negative = more offensive, more positive = more stall one # = 0.61%