weatherless...................63.65754% offense.......................59.02737% balance.......................29.76121% sun...........................21.66570% sand.......................... 7.86255% hyperoffense.................. 7.71695% monotype...................... 5.94059% trickroom..................... 4.86313% rain.......................... 4.63017% semistall..................... 3.11590% hail.......................... 2.99942% sunoffense.................... 2.50437% trickhail..................... 1.16482% monobug....................... 1.04834% monowater..................... 0.90274% monofire...................... 0.87362% multiweather.................. 0.78626% tricksand..................... 0.72801% monograss..................... 0.61153% monorock...................... 0.58241% voltturn...................... 0.49505% monoflying.................... 0.46593% stall......................... 0.37857% monofairy..................... 0.34945% rainoffense................... 0.32033% monoghost..................... 0.26209% hailoffense................... 0.23296% monodragon.................... 0.17472% gravity....................... 0.14560% monodark...................... 0.14560% tricksun...................... 0.14560% monoelectric.................. 0.14560% monopsychic................... 0.11648% monofighting.................. 0.11648% sandoffense................... 0.08736% batonpass..................... 0.08736% monoground.................... 0.08736% rainstall..................... 0.08736% mononormal.................... 0.05824% sunstall...................... 0.02912% dragmag....................... 0.02912% sandstall..................... 0.02912% hailstall..................... 0.02912% Stalliness (mean: -0.218) -1.5|# |##### -1.0|############ |##################### -0.5|#################### |############################## 0.0|####################### |############## +0.5|########## |###### +1.0|## |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.67%