weatherless...................94.09608% balance.......................46.16781% offense.......................35.65188% voltturn...................... 8.31476% hyperoffense.................. 7.98553% semistall..................... 7.26084% rain.......................... 3.50508% stall......................... 2.93395% sand.......................... 1.74621% sun........................... 1.21076% trickroom..................... 0.62911% multiweather.................. 0.55813% monotype...................... 0.29159% monoelectric.................. 0.16622% monowater..................... 0.07051% monofighting.................. 0.05298% monopsychic................... 0.03269% monodark...................... 0.00187% sunoffense.................... 0.00050% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.150) |# -1.5|## |####### -1.0|########### |################# -0.5|##################### |################## 0.0|####################### |############################## +0.5|###################### |############ +1.0|######################## |######## +1.5|#### |# +2.0| |# +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.49%