offense.......................56.17186% weatherless...................49.36558% balance.......................32.07830% sun...........................31.96888% rain..........................29.66391% multiweather..................15.03880% hyperoffense.................. 8.07671% sand.......................... 3.09351% semistall..................... 2.84078% monotype...................... 2.71609% trickroom..................... 1.94103% sunoffense.................... 1.78265% hail.......................... 1.08846% tricksun...................... 1.05139% rainoffense................... 1.01095% trickrain..................... 0.93682% stall......................... 0.83235% monowater..................... 0.66386% monoflying.................... 0.41449% monodragon.................... 0.35383% voltturn...................... 0.32687% gravity....................... 0.32013% batonpass..................... 0.23589% monoice....................... 0.22578% monofairy..................... 0.19882% dragmag....................... 0.15164% monofire...................... 0.14490% monodark...................... 0.13479% monoelectric.................. 0.11794% sandoffense................... 0.09773% monosteel..................... 0.09099% choice........................ 0.09099% monopoison.................... 0.07414% rainstall..................... 0.07077% monoghost..................... 0.05729% monopsychic................... 0.05392% sandstall..................... 0.04044% monofighting.................. 0.04044% monoground.................... 0.04044% tricksand..................... 0.03707% mononormal.................... 0.03707% monobug....................... 0.03370% monorock...................... 0.03033% trickhail..................... 0.02696% trapper....................... 0.02022% monograss..................... 0.01685% sunstall...................... 0.00674% hailoffense................... 0.00674% swagplay...................... 0.00337% Stalliness (mean: -0.171) -1.5|### |##### -1.0|############ |################### -0.5|########################## |############################## 0.0|######################## |################# +0.5|############ |########## +1.0|##### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.60%