offense.......................56.22098% weatherless...................42.73613% sun...........................37.41730% rain..........................34.69523% balance.......................31.75310% multiweather..................17.92333% hyperoffense.................. 8.43797% semistall..................... 2.79547% trickroom..................... 2.61549% sand.......................... 2.47530% sunoffense.................... 2.24939% monotype...................... 2.08853% tricksun...................... 1.61141% trickrain..................... 1.43809% rainoffense................... 1.20731% stall......................... 0.79249% hail.......................... 0.73001% monowater..................... 0.57077% monodragon.................... 0.30400% gravity....................... 0.27689% monoflying.................... 0.27584% voltturn...................... 0.27291% monofairy..................... 0.20838% monoice....................... 0.16752% monofire...................... 0.15628% batonpass..................... 0.15587% dragmag....................... 0.13141% monodark...................... 0.10262% choice........................ 0.09467% sandoffense................... 0.08050% monoelectric.................. 0.07740% rainstall..................... 0.06860% monosteel..................... 0.05071% tricksand..................... 0.03708% sandstall..................... 0.03229% monopoison.................... 0.03037% trickhail..................... 0.02969% monopsychic................... 0.02931% monoghost..................... 0.02809% monofighting.................. 0.02433% monorock...................... 0.01911% trapper....................... 0.01659% monobug....................... 0.01471% mononormal.................... 0.01320% monoground.................... 0.01250% monograss..................... 0.00768% hailoffense................... 0.00506% sunstall...................... 0.00251% swagplay...................... 0.00210% Stalliness (mean: -0.177) -1.5|### |##### -1.0|############# |################### -0.5|########################## |############################## 0.0|######################## |################ +0.5|########### |########## +1.0|##### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.60%