offense.......................60.13454% sun...........................53.01470% rain..........................47.93770% balance.......................28.90925% multiweather..................27.03125% weatherless...................25.33685% hyperoffense.................. 8.80016% trickroom..................... 4.73081% tricksun...................... 3.86496% trickrain..................... 3.54119% sunoffense.................... 3.10517% semistall..................... 1.99748% rainoffense................... 1.46799% monotype...................... 0.93365% sand.......................... 0.59121% monofairy..................... 0.24366% monowater..................... 0.21482% hail.......................... 0.20269% stall......................... 0.15857% monodragon.................... 0.14147% voltturn...................... 0.13782% monoflying.................... 0.12690% monofire...................... 0.11339% choice........................ 0.09906% dragmag....................... 0.07490% monoelectric.................. 0.04787% gravity....................... 0.03309% monoice....................... 0.02782% batonpass..................... 0.02456% tricksand..................... 0.01814% rainstall..................... 0.01354% monosteel..................... 0.01049% trickhail..................... 0.00855% trapper....................... 0.00721% monopsychic................... 0.00303% sandoffense................... 0.00226% monodark...................... 0.00169% sandstall..................... 0.00136% monoghost..................... 0.00134% monofighting.................. 0.00073% sunstall...................... 0.00048% monorock...................... 0.00024% monoground.................... 0.00013% mononormal.................... 0.00003% monopoison.................... 0.00003% monobug....................... 0.00001% monograss..................... 0.00001% swagplay...................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.233) -1.5|### |#### -1.0|############## |#################### -0.5|############################# |############################## 0.0|######################## |############## +0.5|######## |############ +1.0|## |## +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.61%