sun...........................68.46103% offense.......................65.18017% rain..........................54.49173% multiweather..................33.53958% balance.......................23.74940% weatherless...................10.30225% hyperoffense.................. 9.54101% trickroom..................... 9.26544% tricksun...................... 8.81516% trickrain..................... 8.36266% sunoffense.................... 4.03100% rainoffense................... 1.58722% semistall..................... 1.47934% monotype...................... 0.27522% sand.......................... 0.20200% dragmag....................... 0.17158% hail.......................... 0.11046% voltturn...................... 0.10021% monodragon.................... 0.06908% monoflying.................... 0.05721% choice........................ 0.05244% stall......................... 0.05007% monowater..................... 0.04514% monofairy..................... 0.04480% monoelectric.................. 0.02874% monofire...................... 0.02321% monoice....................... 0.00449% tricksand..................... 0.00307% monosteel..................... 0.00190% gravity....................... 0.00167% trapper....................... 0.00165% batonpass..................... 0.00067% monopsychic................... 0.00058% rainstall..................... 0.00030% trickhail..................... 0.00019% sandstall..................... 0.00010% sandoffense................... 0.00008% monofighting.................. 0.00004% monoghost..................... 0.00002% sunstall...................... 0.00002% monorock...................... 0.00001% monoground.................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% swagplay...................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.313) -1.5|## |### -1.0|################## |######################### -0.5|############################## |############################# 0.0|####################### |############# +0.5|######### |###### +1.0|# |## +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.62%