weatherless...................69.45259% balance.......................39.85826% offense.......................34.38416% sand..........................26.49071% hyperoffense..................13.41642% semistall..................... 9.01760% batonpass..................... 8.26002% sandoffense................... 4.08113% stall......................... 3.32356% rain.......................... 2.98143% rainoffense................... 2.29717% sun........................... 1.22190% sandstall..................... 1.17302% sunoffense.................... 1.02639% dragmag....................... 0.61095% choice........................ 0.51320% trapper....................... 0.31769% monotype...................... 0.19550% multiweather.................. 0.14663% monowater..................... 0.07331% voltturn...................... 0.07331% rainstall..................... 0.04888% monopsychic................... 0.04888% monograss..................... 0.02444% monosteel..................... 0.02444% monofighting.................. 0.02444% monoflying.................... 0.02444% mononormal.................... 0.02444% Stalliness (mean: 0.002) -2.0|### |### -1.5|######### |########### -1.0|################ |################ -0.5|######################## |################## 0.0|########################### |############################## +0.5|######################## |################# +1.0|############# |############ +1.5|##### |#### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.43%