weatherless...................69.01305% balance.......................37.88655% offense.......................34.96217% sand..........................26.27593% hyperoffense..................14.36770% semistall..................... 9.09388% batonpass..................... 8.73849% sandoffense................... 4.38946% stall......................... 3.68969% rain.......................... 3.43487% rainoffense................... 2.72107% sandstall..................... 1.46082% sun........................... 1.29935% sunoffense.................... 1.27615% dragmag....................... 0.76599% choice........................ 0.69939% trapper....................... 0.20720% monotype...................... 0.15741% voltturn...................... 0.08459% monopsychic................... 0.07590% rainstall..................... 0.07423% monowater..................... 0.03734% multiweather.................. 0.02321% monograss..................... 0.01594% monofighting.................. 0.01594% monosteel..................... 0.01411% monoflying.................... 0.01411% mononormal.................... 0.01411% Stalliness (mean: -0.017) -2.0|### |### -1.5|########## |############## -1.0|################## |################# -0.5|########################### |################### 0.0|############################## |############################## +0.5|######################### |################## +1.0|############# |############# +1.5|###### |###### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.39%