weatherless...................63.54780% sand..........................36.32429% offense.......................35.53618% balance.......................32.50765% hyperoffense..................13.45732% semistall.....................13.08886% sandoffense................... 9.26686% stall......................... 5.40999% choice........................ 3.20701% batonpass..................... 2.69229% sandstall..................... 1.87833% rain.......................... 0.12466% monotype...................... 0.11200% monopsychic................... 0.11192% dragmag....................... 0.07424% rainstall..................... 0.04777% rainoffense................... 0.01331% trapper....................... 0.00344% sun........................... 0.00326% sunoffense.................... 0.00325% monowater..................... 0.00007% multiweather.................. 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.066) -2.0| | -1.5|### |##################### -1.0|######################### |######## -0.5|############# |####################### 0.0|##################### |############################## +0.5|############# |############# +1.0|############ |##################### +1.5|### |######### +2.0| | more negative = more offensive, more positive = more stall one # = 0.46%