sand..........................44.66820% balance.......................39.99376% rain..........................29.81272% offense.......................28.82421% weatherless...................24.98825% hyperoffense..................15.63248% dragmag....................... 9.38908% stall......................... 8.57645% sandstall..................... 8.10423% voltturn...................... 8.05464% semistall..................... 6.97310% multiweather.................. 2.91436% rainoffense................... 2.83163% sun........................... 2.49964% choice........................ 1.80480% sunoffense.................... 1.38516% sandoffense................... 1.08840% hail.......................... 0.94555% rainstall..................... 0.31999% hailstall..................... 0.15091% batonpass..................... 0.04388% monotype...................... 0.01587% monodragon.................... 0.01587% sunstall...................... 0.00132% hailoffense................... 0.00052% trickroom..................... 0.00035% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.015) |###### -1.5|######## |###### -1.0|############# |############# -0.5|############## |############# 0.0|## |############################## +0.5|####################### |############ +1.0|######## |### +1.5|## |############## +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.60%