weatherless...................78.62835% balance.......................40.03087% offense.......................37.38745% hyperoffense..................14.74313% sun........................... 8.45161% sand.......................... 7.65832% semistall..................... 5.50841% hail.......................... 5.26172% voltturn...................... 4.32110% trickroom..................... 3.09144% stall......................... 2.33014% hailstall..................... 1.90667% monotype...................... 1.50688% mononormal.................... 1.09840% monofighting.................. 0.40805% choice........................ 0.19563% monoelectric.................. 0.00043% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.004) | -2.0| | -1.5|### | -1.0|################# |######## -0.5|######### |######################## 0.0|########## |###### +0.5|############################## |####### +1.0|#### |#### +1.5| | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.80%