offense.......................88.09322% weatherless...................51.23211% hail..........................48.45976% hyperoffense.................. 8.39257% balance....................... 3.51421% rain.......................... 0.30813% rainoffense................... 0.30813% choice........................ 0.30214% hailoffense................... 0.30214% trickroom..................... 0.00000% sandoffense................... 0.00000% monofire...................... 0.00000% voltturn...................... 0.00000% tricksand..................... 0.00000% sand.......................... 0.00000% semistall..................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.261) -2.0| | -1.5| |### -1.0| | -0.5|## |############################## 0.0| |# +0.5| | +1.0| more negative = more offensive, more positive = more stall one # = 2.76%