weatherless...................75.03506% offense.......................48.99007% balance.......................38.31464% sun...........................15.76469% sand.......................... 7.36338% semistall..................... 5.09587% hyperoffense.................. 4.95148% rain.......................... 4.17423% stall......................... 2.64794% multiweather.................. 2.42519% voltturn...................... 2.11557% monotype...................... 1.03629% sunoffense.................... 0.96632% sandstall..................... 0.58427% trickroom..................... 0.44503% hail.......................... 0.20056% sandoffense................... 0.19446% batonpass..................... 0.15716% monodragon.................... 0.14813% sunstall...................... 0.14709% rainoffense................... 0.14607% monodark...................... 0.12729% mononormal.................... 0.12267% monoflying.................... 0.10968% dragmag....................... 0.10704% monopsychic................... 0.09555% monofire...................... 0.08846% monoghost..................... 0.08595% monowater..................... 0.07264% monoelectric.................. 0.07212% tricksand..................... 0.05989% monobug....................... 0.04578% monosteel..................... 0.04501% monoground.................... 0.03893% monograss..................... 0.03482% monorock...................... 0.03450% monofighting.................. 0.02869% monofairy..................... 0.02605% choice........................ 0.02117% monopoison.................... 0.01619% rainstall..................... 0.01531% monoice....................... 0.01263% hailoffense................... 0.00459% gravity....................... 0.00283% tricksun...................... 0.00141% allweather.................... 0.00070% Stalliness (mean: 0.008) -1.5|## |#### -1.0|########### |#################### -0.5|############################# |############################## 0.0|############################## |####################### +0.5|###################### |############### +1.0|######### |##### +1.5|## |# +2.0|# | +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%