monotype......................100.00000% weatherless...................79.39660% offense.......................38.94197% balance.......................35.05426% hyperoffense..................18.60165% sand..........................12.93997% monobug.......................11.60840% monopsychic...................10.51981% monoflying.................... 9.05029% monosteel..................... 8.36844% monofighting.................. 8.17552% monowater..................... 7.20676% monodark...................... 7.17136% monodragon.................... 6.64323% monoground.................... 6.25974% semistall..................... 5.59626% monoghost..................... 5.40251% sun........................... 5.35311% mononormal.................... 4.75997% monofire...................... 4.14758% monofairy..................... 3.41343% voltturn...................... 2.60300% monoelectric.................. 2.39050% rain.......................... 1.96646% stall......................... 1.80586% monopoison.................... 1.38749% monograss..................... 1.26951% choice........................ 1.21889% monoice....................... 1.17181% monorock...................... 1.05625% trickroom..................... 0.45047% sunoffense.................... 0.40125% hail.......................... 0.34515% rainoffense................... 0.24231% sandoffense................... 0.07274% hailoffense................... 0.03413% sandstall..................... 0.01409% tricksand..................... 0.01347% sunstall...................... 0.00675% dragmag....................... 0.00619% tricksun...................... 0.00366% multiweather.................. 0.00130% hailstall..................... 0.00088% rainstall..................... 0.00074% trickhail..................... 0.00043% gravity....................... 0.00002% trapper....................... 0.00000% Stalliness (mean: -0.187) -2.0|###### |##### -1.5|######## |################## -1.0|############# |################# -0.5|###################### |########################### 0.0|############################## |########################### +0.5|##################### |############# +1.0|######### |###### +1.5|## |### +2.0| | more negative = more offensive, more positive = more stall one # = 0.44%