weatherless...................92.18736% offense.......................49.93522% balance.......................29.95111% hyperoffense..................14.26738% voltturn...................... 7.22314% semistall..................... 3.92621% rain.......................... 3.24354% stall......................... 1.92009% hail.......................... 1.78714% sun........................... 1.69739% rainoffense................... 1.46234% sand.......................... 1.12967% trickroom..................... 0.68479% sunoffense.................... 0.46454% choice........................ 0.27477% trickrain..................... 0.19011% monotype...................... 0.18340% hailoffense................... 0.18017% monorock...................... 0.04946% multiweather.................. 0.04510% monowater..................... 0.03499% monoice....................... 0.02797% hailstall..................... 0.02519% mononormal.................... 0.02353% monoflying.................... 0.01308% sandstall..................... 0.01248% monobug....................... 0.01200% monopsychic................... 0.00709% monograss..................... 0.00456% monoghost..................... 0.00351% monopoison.................... 0.00265% monoground.................... 0.00236% monofire...................... 0.00212% monofighting.................. 0.00198% sandoffense................... 0.00125% rainstall..................... 0.00115% monoelectric.................. 0.00097% monodragon.................... 0.00082% monosteel..................... 0.00053% trickhail..................... 0.00032% gravity....................... 0.00030% monofairy..................... 0.00018% monodark...................... 0.00013% tricksun...................... 0.00000% Stalliness (mean: -0.220) |# -2.0|# |#### -1.5|####### |########## -1.0|############## |####################### -0.5|############################## |############################# 0.0|########################### |##################### +0.5|############### |########## +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.48%