weatherless...................78.63589% offense.......................43.75438% balance.......................37.04009% sand..........................13.33323% hyperoffense..................10.17697% sun........................... 6.23523% voltturn...................... 6.22791% semistall..................... 6.00274% stall......................... 3.02582% rain.......................... 2.91985% multiweather.................. 1.35118% monotype...................... 1.31941% dragmag....................... 1.11193% sandoffense................... 0.82976% trickroom..................... 0.48676% sandstall..................... 0.48327% sunoffense.................... 0.38142% choice........................ 0.30691% hail.......................... 0.30410% rainoffense................... 0.16079% monowater..................... 0.14702% monoflying.................... 0.12052% monofire...................... 0.11336% mononormal.................... 0.11113% monobug....................... 0.11071% monopsychic................... 0.10038% monodragon.................... 0.07853% monosteel..................... 0.07773% monodark...................... 0.07448% trapper....................... 0.06773% monograss..................... 0.06724% monopoison.................... 0.06617% sunstall...................... 0.06503% monofighting.................. 0.05184% monoice....................... 0.04721% monofairy..................... 0.04709% tricksand..................... 0.04475% monorock...................... 0.03819% monoelectric.................. 0.03739% monoghost..................... 0.03624% monoground.................... 0.03541% rainstall..................... 0.02810% trickhail..................... 0.01786% allweather.................... 0.01717% hailoffense................... 0.01557% gravity....................... 0.01173% hailstall..................... 0.00952% tricksun...................... 0.00549% trickrain..................... 0.00153% Stalliness (mean: -0.033) -2.0|# |## -1.5|##### |######### -1.0|############## |#################### -0.5|########################### |############################# 0.0|############################## |########################### +0.5|##################### |############### +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%