weatherless...................76.62934% offense.......................41.05390% balance.......................35.04597% sand..........................18.01383% hyperoffense..................11.45026% semistall..................... 7.49722% voltturn...................... 7.02002% stall......................... 4.95265% sun........................... 4.67062% rain.......................... 2.47927% multiweather.................. 1.87161% dragmag....................... 1.69265% sandstall..................... 1.14716% sandoffense................... 0.97623% trickroom..................... 0.56036% monotype...................... 0.25508% choice........................ 0.23720% hail.......................... 0.21512% sunoffense.................... 0.14656% rainoffense................... 0.10758% trapper....................... 0.09884% sunstall...................... 0.04440% allweather.................... 0.04010% monopsychic................... 0.03355% monowater..................... 0.02957% hailstall..................... 0.02926% monoflying.................... 0.02471% monofire...................... 0.02373% monodragon.................... 0.01879% monobug....................... 0.01837% monodark...................... 0.01695% monopoison.................... 0.01691% rainstall..................... 0.01449% trickhail..................... 0.01322% mononormal.................... 0.01157% monosteel..................... 0.01121% tricksand..................... 0.00986% monograss..................... 0.00890% monoice....................... 0.00879% monofairy..................... 0.00865% hailoffense................... 0.00700% monoground.................... 0.00692% monoelectric.................. 0.00606% monofighting.................. 0.00588% gravity....................... 0.00430% trickrain..................... 0.00412% monoghost..................... 0.00376% monorock...................... 0.00369% tricksun...................... 0.00350% Stalliness (mean: 0.018) -2.0|## |### -1.5|###### |########## -1.0|################ |###################### -0.5|############################## |############################## 0.0|############################## |########################### +0.5|####################### |################# +1.0|############ |######## +1.5|####### |### +2.0|## |## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%