weatherless...................87.36935% offense.......................52.66384% balance.......................24.50602% hyperoffense..................18.67046% sand.......................... 9.11252% voltturn...................... 3.97368% sun........................... 2.87814% stall......................... 2.35089% choice........................ 1.91326% semistall..................... 1.80879% sandoffense................... 0.84948% dragmag....................... 0.63245% monotype...................... 0.55294% rain.......................... 0.54381% trickroom..................... 0.21721% hail.......................... 0.20152% hailoffense................... 0.17676% sunoffense.................... 0.12751% monofighting.................. 0.11853% monodragon.................... 0.10846% multiweather.................. 0.10535% rainoffense................... 0.06776% monorock...................... 0.05790% monobug....................... 0.05165% monofairy..................... 0.04048% monoghost..................... 0.03939% monopoison.................... 0.03449% monofire...................... 0.03328% sandstall..................... 0.01995% monowater..................... 0.01462% monoflying.................... 0.01422% monodark...................... 0.01367% monopsychic................... 0.01330% monosteel..................... 0.01105% mononormal.................... 0.00947% monoelectric.................. 0.00281% monoground.................... 0.00272% monoice....................... 0.00070% monograss..................... 0.00020% sunstall...................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.341) -2.0| |# -1.5|######### |############## -1.0|################## |######################## -0.5|############################## |#################### 0.0|######################## |###################### +0.5|##### |#### +1.0|## |## +1.5|# | +2.0|# |## +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%