weatherless...................90.08186% offense.......................49.79282% balance.......................30.28799% hyperoffense..................14.76804% sand.......................... 7.66923% stall......................... 3.94110% voltturn...................... 3.03732% choice........................ 1.70398% sun........................... 1.59270% semistall..................... 1.21005% rain.......................... 0.64681% sandoffense................... 0.46025% dragmag....................... 0.32469% monotype...................... 0.21107% trickroom..................... 0.09074% rainoffense................... 0.06102% monorock...................... 0.05754% sunoffense.................... 0.04888% monodragon.................... 0.04229% monofighting.................. 0.04177% monofairy..................... 0.02120% hail.......................... 0.01534% hailoffense................... 0.01378% monofire...................... 0.01038% monopoison.................... 0.01029% monoghost..................... 0.00892% monobug....................... 0.00849% multiweather.................. 0.00594% monodark...................... 0.00353% monopsychic................... 0.00333% monoflying.................... 0.00235% monowater..................... 0.00212% monosteel..................... 0.00124% mononormal.................... 0.00070% monoelectric.................. 0.00045% monoground.................... 0.00040% sandstall..................... 0.00031% monoice....................... 0.00004% monograss..................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.196) -2.0| | -1.5|########## |########## -1.0|############ |#################### -0.5|########################## |##################### 0.0|############################## |########################## +0.5|#### |######## +1.0|# |# +1.5|# | +2.0|# |## +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.56%