weatherless...................92.05407% offense.......................47.46224% balance.......................35.45123% hyperoffense..................11.13833% semistall..................... 4.29598% rain.......................... 3.15890% voltturn...................... 2.39432% sun........................... 2.15689% hail.......................... 1.73284% stall......................... 1.65222% sand.......................... 1.01353% monotype...................... 0.83553% trickroom..................... 0.75700% rainoffense................... 0.43557% sunoffense.................... 0.34552% choice........................ 0.30887% mononormal.................... 0.21988% monoice....................... 0.15077% monowater..................... 0.11727% multiweather.................. 0.11517% hailoffense................... 0.09214% monoflying.................... 0.08062% hailstall..................... 0.06806% monobug....................... 0.06387% monopsychic................... 0.05445% monoelectric.................. 0.04712% monograss..................... 0.04607% monofire...................... 0.04607% monorock...................... 0.03874% sandstall..................... 0.03246% monoground.................... 0.02408% monopoison.................... 0.01361% monoghost..................... 0.01361% dragmag....................... 0.01256% monofairy..................... 0.00733% monofighting.................. 0.00628% sandoffense................... 0.00524% tricksun...................... 0.00524% rainstall..................... 0.00524% monodragon.................... 0.00419% trickrain..................... 0.00419% trickhail..................... 0.00314% monodark...................... 0.00314% monosteel..................... 0.00209% tricksand..................... 0.00209% Stalliness (mean: -0.134) -2.0|# |## -1.5|#### |######## -1.0|################ |#################### -0.5|########################### |############################ 0.0|############################## |######################## +0.5|################### |############ +1.0|####### |#### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%