weatherless...................92.63429% offense.......................46.70302% balance.......................36.18777% hyperoffense..................10.96190% semistall..................... 4.39437% voltturn...................... 2.75248% rain.......................... 2.61973% sun........................... 1.82630% stall......................... 1.75294% hail.......................... 1.71775% sand.......................... 1.29092% trickroom..................... 0.93593% monotype...................... 0.48535% rainoffense................... 0.39071% sunoffense.................... 0.34407% choice........................ 0.30063% monoice....................... 0.13016% mononormal.................... 0.12585% multiweather.................. 0.08895% hailoffense................... 0.08190% hailstall..................... 0.05909% sandstall..................... 0.04459% monowater..................... 0.04020% monofire...................... 0.03839% monoflying.................... 0.03809% monopsychic................... 0.02578% monograss..................... 0.02380% monobug....................... 0.02289% monoelectric.................. 0.02126% monorock...................... 0.01900% dragmag....................... 0.01473% monoghost..................... 0.01082% rainstall..................... 0.00902% monopoison.................... 0.00810% monoground.................... 0.00452% tricksun...................... 0.00449% monodragon.................... 0.00366% monodark...................... 0.00357% sandoffense................... 0.00332% monofairy..................... 0.00210% tricksand..................... 0.00181% monofighting.................. 0.00168% trickhail..................... 0.00131% monosteel..................... 0.00074% trickrain..................... 0.00068% Stalliness (mean: -0.120) -2.0|# |## -1.5|#### |######## -1.0|################# |#################### -0.5|########################## |############################ 0.0|############################## |######################### +0.5|################### |############ +1.0|######## |#### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%