weatherless...................92.81764% offense.......................42.80454% balance.......................38.76040% hyperoffense..................10.93925% semistall..................... 4.75688% voltturn...................... 3.59198% stall......................... 2.73893% sand.......................... 2.25486% rain.......................... 1.81750% hail.......................... 1.74216% trickroom..................... 1.68956% sun........................... 1.45367% sunoffense.................... 0.38938% choice........................ 0.36755% rainoffense................... 0.27451% monotype...................... 0.16082% sandstall..................... 0.09363% multiweather.................. 0.08583% monoice....................... 0.05362% hailoffense................... 0.04209% mononormal.................... 0.03977% monoflying.................... 0.02040% monofire...................... 0.01958% hailstall..................... 0.01358% rainstall..................... 0.01191% dragmag....................... 0.00730% monoghost..................... 0.00717% monowater..................... 0.00543% monobug....................... 0.00528% monopoison.................... 0.00504% monodark...................... 0.00225% monograss..................... 0.00186% tricksun...................... 0.00127% monodragon.................... 0.00064% monopsychic................... 0.00054% monorock...................... 0.00046% monoground.................... 0.00010% trickhail..................... 0.00005% monoelectric.................. 0.00004% monofighting.................. 0.00003% monofairy..................... 0.00003% monosteel..................... 0.00000% trickrain..................... 0.00000% sandoffense................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.068) -2.0|# |## -1.5|### |####### -1.0|################## |################# -0.5|######################## |####################### 0.0|############################## |######################### +0.5|################### |############## +1.0|######### |#### +1.5|#### |## +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%