weatherless...................77.99432% offense.......................54.62482% balance.......................36.66912% sun........................... 9.30385% rain.......................... 8.65946% hyperoffense.................. 5.71861% sand.......................... 3.37533% voltturn...................... 2.72510% semistall..................... 2.72073% hail.......................... 2.25499% multiweather.................. 1.55516% batonpass..................... 1.30246% sunoffense.................... 0.37958% rainoffense................... 0.29930% stall......................... 0.26672% dragmag....................... 0.19890% sandoffense................... 0.06092% choice........................ 0.05175% hailoffense................... 0.04364% sandstall..................... 0.01872% rainstall..................... 0.01672% sunstall...................... 0.01563% hailstall..................... 0.00530% trapper....................... 0.00154% trickroom..................... 0.00026% allweather.................... 0.00009% Stalliness (mean: -0.130) -1.5|## |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################ |####################### +0.5|################ |######### +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%