weatherless...................78.43461% offense.......................60.73411% balance.......................32.96395% sun........................... 9.91802% rain.......................... 7.79440% hyperoffense.................. 5.56925% sand.......................... 3.09438% hail.......................... 2.24013% multiweather.................. 1.45050% voltturn...................... 0.90606% semistall..................... 0.71936% sunoffense.................... 0.41587% rainoffense................... 0.25114% trickroom..................... 0.23006% dragmag....................... 0.16968% batonpass..................... 0.06085% sandoffense................... 0.05350% hailoffense................... 0.03819% tricksun...................... 0.01491% stall......................... 0.01332% tricksand..................... 0.01024% trickrain..................... 0.00829% sandstall..................... 0.00236% trapper....................... 0.00198% trickhail..................... 0.00161% sunstall...................... 0.00090% rainstall..................... 0.00058% hailstall..................... 0.00017% Stalliness (mean: -0.209) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%