weatherless...................78.81170% offense.......................60.60695% balance.......................33.36786% sun........................... 9.55748% rain.......................... 7.57110% hyperoffense.................. 5.22528% sand.......................... 3.24046% hail.......................... 2.17527% multiweather.................. 1.34204% voltturn...................... 0.88903% semistall..................... 0.77625% sunoffense.................... 0.35407% rainoffense................... 0.25398% trickroom..................... 0.20530% dragmag....................... 0.19853% batonpass..................... 0.08274% hailoffense................... 0.04506% sandoffense................... 0.02978% tricksun...................... 0.02489% stall......................... 0.02367% tricksand..................... 0.01415% trickrain..................... 0.00618% sunstall...................... 0.00389% sandstall..................... 0.00076% trickhail..................... 0.00022% trapper....................... 0.00002% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.204) -1.5|# |#### -1.0|######## |################# -0.5|########################## |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%