weatherless...................97.85880% offense.......................46.80624% balance.......................36.85120% hyperoffense.................. 9.76019% semistall..................... 4.44167% voltturn...................... 2.76322% stall......................... 2.14071% rain.......................... 1.08414% trickroom..................... 0.94095% sun........................... 0.73776% monotype...................... 0.67584% choice........................ 0.56699% rainoffense................... 0.25205% sand.......................... 0.19254% monofighting.................. 0.14997% hail.......................... 0.14126% mononormal.................... 0.13159% sunoffense.................... 0.12965% monorock...................... 0.06337% monowater..................... 0.05854% monopsychic................... 0.04983% monoelectric.................. 0.04838% monofire...................... 0.04644% monoflying.................... 0.04064% monograss..................... 0.03725% monoghost..................... 0.03048% monobug....................... 0.02999% monodark...................... 0.02661% dragmag....................... 0.02177% tricksun...................... 0.01887% monopoison.................... 0.01790% monodragon.................... 0.01693% monoground.................... 0.01693% multiweather.................. 0.01451% monosteel..................... 0.00871% monoice....................... 0.00822% gravity....................... 0.00774% hailoffense................... 0.00677% sunstall...................... 0.00532% sandoffense................... 0.00290% sandstall..................... 0.00290% rainstall..................... 0.00290% trickhail..................... 0.00242% monofairy..................... 0.00242% trickrain..................... 0.00194% tricksand..................... 0.00194% hailstall..................... 0.00048% Stalliness (mean: -0.082) |## -1.5|#### |######## -1.0|############# |################## -0.5|########################## |############################## 0.0|############################ |######################### +0.5|#################### |############ +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%