weatherless...................98.15461% offense.......................45.71205% balance.......................37.09991% hyperoffense.................. 9.92040% semistall..................... 4.68788% voltturn...................... 2.77137% stall......................... 2.57976% rain.......................... 1.03738% trickroom..................... 0.94223% choice........................ 0.59578% sun........................... 0.55765% monotype...................... 0.44824% rainoffense................... 0.27557% sand.......................... 0.14185% sunoffense.................... 0.13553% hail.......................... 0.11654% monofighting.................. 0.11385% mononormal.................... 0.07392% monowater..................... 0.04531% monorock...................... 0.03185% monoelectric.................. 0.03138% monofire...................... 0.03093% monopsychic................... 0.02898% dragmag....................... 0.02559% tricksun...................... 0.02173% monoflying.................... 0.02026% monoghost..................... 0.02022% monobug....................... 0.01715% monodark...................... 0.01356% monograss..................... 0.01316% monopoison.................... 0.01214% monoground.................... 0.01127% gravity....................... 0.01087% monoice....................... 0.00886% multiweather.................. 0.00802% monosteel..................... 0.00550% monodragon.................... 0.00529% hailoffense................... 0.00442% sunstall...................... 0.00411% rainstall..................... 0.00203% tricksand..................... 0.00186% monofairy..................... 0.00183% sandstall..................... 0.00168% trickrain..................... 0.00147% trickhail..................... 0.00122% sandoffense................... 0.00103% hailstall..................... 0.00024% Stalliness (mean: -0.062) |## -1.5|#### |######## -1.0|############# |################## -0.5|######################### |############################## 0.0|############################ |######################### +0.5|#################### |############# +1.0|####### |##### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%