weatherless...................99.14476% offense.......................39.41478% balance.......................30.92373% stall.........................12.76321% hyperoffense..................10.07976% semistall..................... 6.81852% voltturn...................... 2.19565% rain.......................... 0.66064% trickroom..................... 0.48013% sun........................... 0.13962% choice........................ 0.09676% rainoffense................... 0.09416% sunoffense.................... 0.04213% hail.......................... 0.03808% monotype...................... 0.03310% sand.......................... 0.01704% monofire...................... 0.01077% tricksun...................... 0.01062% gravity....................... 0.00907% monopsychic................... 0.00831% dragmag....................... 0.00713% monopoison.................... 0.00285% monoflying.................... 0.00284% mononormal.................... 0.00202% monoghost..................... 0.00163% monowater..................... 0.00159% monofighting.................. 0.00148% monodark...................... 0.00079% monoelectric.................. 0.00069% monobug....................... 0.00047% monosteel..................... 0.00029% tricksand..................... 0.00014% multiweather.................. 0.00014% monorock...................... 0.00013% monofairy..................... 0.00013% rainstall..................... 0.00008% sandstall..................... 0.00003% monoground.................... 0.00003% monograss..................... 0.00003% sunstall...................... 0.00000% sandoffense................... 0.00000% trickhail..................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoice....................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.190) |# -1.5|### |######### -1.0|################## |######################## -0.5|####################### |############################## 0.0|############################ |######################## +0.5|############### |################# +1.0|######### |######## +1.5|##### |###### +2.0|#### |########### +2.5|######## more negative = more offensive, more positive = more stall one # = 0.41%