weatherless...................77.53018% offense.......................48.65367% hyperoffense..................24.79109% balance.......................23.58403% sand..........................12.76695% sun........................... 8.96007% sandoffense................... 2.41411% monotype...................... 2.04271% sunoffense.................... 2.04271% voltturn...................... 1.81058% semistall..................... 1.76416% stall......................... 1.20706% rain.......................... 0.88208% multiweather.................. 0.60353% trapper....................... 0.60353% choice........................ 0.55710% hail.......................... 0.46425% trickroom..................... 0.46425% monorock...................... 0.41783% mononormal.................... 0.37140% monopsychic................... 0.27855% monoflying.................... 0.27855% monofire...................... 0.23213% rainoffense................... 0.18570% monodragon.................... 0.18570% monowater..................... 0.13928% monofairy..................... 0.13928% monodark...................... 0.13928% sunstall...................... 0.09285% monograss..................... 0.09285% monoground.................... 0.09285% tricksun...................... 0.04643% monofighting.................. 0.04643% monoelectric.................. 0.04643% Stalliness (mean: -0.474) |### -2.0|#### |#### -1.5|############### |################# -1.0|################ |########################### -0.5|############################## |######################## 0.0|#################### |#################### +0.5|######### |######## +1.0|## |## +1.5|# |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.49%