weatherless...................80.16707% offense.......................49.11749% balance.......................24.42676% hyperoffense..................10.93074% semistall..................... 8.83650% rain.......................... 7.59941% stall......................... 6.68850% sand.......................... 6.00173% sun........................... 5.73376% monotype...................... 2.58724% rainoffense................... 1.43908% voltturn...................... 1.27370% hail.......................... 0.66476% choice........................ 0.49276% sunoffense.................... 0.42095% sandoffense................... 0.41364% sunstall...................... 0.39806% monobug....................... 0.38761% monowater..................... 0.38712% mononormal.................... 0.30848% monodark...................... 0.28166% monopsychic................... 0.27314% monofire...................... 0.19919% monodragon.................... 0.18069% multiweather.................. 0.16673% rainstall..................... 0.14578% monosteel..................... 0.11604% monoground.................... 0.11604% sandstall..................... 0.10125% monoelectric.................. 0.07447% monoice....................... 0.05802% monorock...................... 0.04429% monopoison.................... 0.04315% dragmag....................... 0.04315% monofighting.................. 0.04315% monoflying.................... 0.04315% trickroom..................... 0.04315% tricksun...................... 0.04315% monograss..................... 0.04087% monofairy..................... 0.03329% Stalliness (mean: 0.009) |### -1.5|### |########## -1.0|############## |################### -0.5|############################## |########################## 0.0|######################## |############### +0.5|######### |########## +1.0|############# |######## +1.5|## |# +2.0|## |### +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.50%