offense.......................52.73691% weatherless...................45.26488% sun...........................40.21374% rain..........................24.95389% balance.......................22.95302% hyperoffense..................18.92765% multiweather..................14.31741% sunoffense.................... 5.64335% sand.......................... 3.56508% semistall..................... 3.37217% monotype...................... 2.35773% rainoffense................... 2.02699% stall......................... 2.01025% batonpass..................... 1.53762% sunstall...................... 0.69340% voltturn...................... 0.57019% hail.......................... 0.43292% dragmag....................... 0.30804% sandstall..................... 0.29220% monowater..................... 0.26479% mononormal.................... 0.24245% trickroom..................... 0.23453% sandoffense................... 0.22763% monosteel..................... 0.22519% monodragon.................... 0.21179% monobug....................... 0.20773% choice........................ 0.17626% monodark...................... 0.17402% monoflying.................... 0.16895% monofire...................... 0.16428% monofighting.................. 0.15209% monopsychic................... 0.14986% monoghost..................... 0.14235% monorock...................... 0.11859% monofairy..................... 0.11493% rainstall..................... 0.11067% monograss..................... 0.07737% tricksun...................... 0.07351% monopoison.................... 0.06863% monoelectric.................. 0.05950% trickrain..................... 0.05523% monoice....................... 0.05422% monoground.................... 0.04285% trapper....................... 0.02599% hailoffense................... 0.02051% gravity....................... 0.01442% tricksand..................... 0.01036% hailstall..................... 0.00772% trickhail..................... 0.00426% allweather.................... 0.00244% Stalliness (mean: -0.335) |# -2.0|# |#### -1.5|######### |################ -1.0|##################### |############################ -0.5|############################## |############################# 0.0|####################### |################ +0.5|############ |####### +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%