sun...........................66.66331% offense.......................44.36713% rain..........................26.39041% balance.......................24.70319% hyperoffense..................21.24775% weatherless...................21.12385% multiweather..................17.52015% sunoffense....................12.11772% semistall..................... 5.50754% stall......................... 4.17439% sand.......................... 3.39649% sunstall...................... 1.96690% rainoffense................... 1.76277% batonpass..................... 1.17049% sandstall..................... 0.58838% dragmag....................... 0.47079% monotype...................... 0.33769% trickroom..................... 0.29665% rainstall..................... 0.24679% tricksun...................... 0.21395% voltturn...................... 0.21205% trickrain..................... 0.12376% sandoffense................... 0.08692% choice........................ 0.07974% hail.......................... 0.03929% monodragon.................... 0.03557% monofairy..................... 0.03474% mononormal.................... 0.03349% monodark...................... 0.03231% monosteel..................... 0.03171% monowater..................... 0.03133% gravity....................... 0.02942% monograss..................... 0.02574% monobug....................... 0.01977% monofire...................... 0.01972% monoflying.................... 0.01717% monoghost..................... 0.01693% monopsychic................... 0.01369% trapper....................... 0.00991% monofighting.................. 0.00880% monoground.................... 0.00749% tricksand..................... 0.00724% monopoison.................... 0.00687% monoelectric.................. 0.00679% monorock...................... 0.00411% trickhail..................... 0.00240% monoice....................... 0.00199% hailoffense................... 0.00178% allweather.................... 0.00040% hailstall..................... 0.00002% Stalliness (mean: -0.234) | -2.0|# |###### -1.5|############# |##################### -1.0|######################## |############################## -0.5|########################### |########################### 0.0|####################### |#################### +0.5|################ |########### +1.0|######## |####### +1.5|### |## +2.0|# |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%