weatherless...................95.19158% offense.......................42.55956% balance.......................39.32123% hyperoffense..................10.26901% voltturn...................... 6.79081% semistall..................... 5.48693% stall......................... 2.36328% hail.......................... 2.25923% rain.......................... 1.99350% monotype...................... 0.94035% trickroom..................... 0.54565% sun........................... 0.52167% choice........................ 0.32765% hailoffense................... 0.32643% rainoffense................... 0.28811% monowater..................... 0.10912% monopoison.................... 0.10513% monobug....................... 0.09869% monorock...................... 0.09777% monoice....................... 0.09655% mononormal.................... 0.09594% monofighting.................. 0.09103% trickhail..................... 0.09011% monodark...................... 0.08337% sand.......................... 0.07387% sunoffense.................... 0.07356% hailstall..................... 0.06069% monofire...................... 0.04046% multiweather.................. 0.03862% gravity....................... 0.03188% monograss..................... 0.03065% monoflying.................... 0.03034% monoghost..................... 0.02850% monoelectric.................. 0.02789% monopsychic................... 0.01870% monodragon.................... 0.01686% monofairy..................... 0.01410% dragmag....................... 0.01349% monoground.................... 0.01349% monosteel..................... 0.01318% rainstall..................... 0.01011% sunstall...................... 0.00368% tricksun...................... 0.00337% sandstall..................... 0.00307% trickrain..................... 0.00307% sandoffense................... 0.00184% trapper....................... 0.00123% Stalliness (mean: -0.045) -2.0|## |## -1.5|##### |####### -1.0|############ |################ -0.5|###################### |########################### 0.0|############################## |######################### +0.5|##################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%