weatherless...................95.51286% offense.......................41.42455% balance.......................39.10251% hyperoffense..................11.07370% voltturn...................... 7.93493% semistall..................... 5.69739% stall......................... 2.70185% hail.......................... 2.14406% rain.......................... 1.87465% monotype...................... 0.61668% trickroom..................... 0.54155% sun........................... 0.43655% rainoffense................... 0.38477% hailoffense................... 0.37060% choice........................ 0.32205% trickhail..................... 0.07898% monopoison.................... 0.07825% sunoffense.................... 0.07504% monowater..................... 0.07010% monofighting.................. 0.06632% monoice....................... 0.06535% hailstall..................... 0.06454% monodark...................... 0.06227% mononormal.................... 0.06102% monobug....................... 0.06047% monorock...................... 0.05100% sand.......................... 0.05029% gravity....................... 0.04477% monofire...................... 0.02597% monograss..................... 0.02030% multiweather.................. 0.01719% monoflying.................... 0.01635% monoelectric.................. 0.01573% monopsychic................... 0.01508% monoghost..................... 0.01345% dragmag....................... 0.01312% monodragon.................... 0.00928% rainstall..................... 0.00704% monofairy..................... 0.00659% monoground.................... 0.00640% monosteel..................... 0.00557% tricksun...................... 0.00349% trickrain..................... 0.00332% sunstall...................... 0.00275% sandoffense................... 0.00194% sandstall..................... 0.00172% trapper....................... 0.00061% Stalliness (mean: -0.042) -2.0|## |## -1.5|##### |######## -1.0|############ |################ -0.5|##################### |########################## 0.0|############################## |######################### +0.5|#################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%