weatherless...................95.65565% offense.......................39.47613% balance.......................36.79584% hyperoffense..................13.33954% voltturn......................10.16085% semistall..................... 6.52713% stall......................... 3.86135% hail.......................... 2.38577% rain.......................... 1.67808% rainoffense................... 0.70114% trickroom..................... 0.63407% hailoffense................... 0.47331% choice........................ 0.27930% sun........................... 0.26400% monotype...................... 0.24221% trickhail..................... 0.10474% hailstall..................... 0.07800% monopoison.................... 0.05107% monowater..................... 0.03975% monofighting.................. 0.03661% gravity....................... 0.03246% mononormal.................... 0.02565% sunoffense.................... 0.02563% monodark...................... 0.02334% dragmag....................... 0.01854% sand.......................... 0.01838% monoice....................... 0.01776% monorock...................... 0.01513% monobug....................... 0.01024% monofire...................... 0.01001% monograss..................... 0.00460% monopsychic................... 0.00397% monoflying.................... 0.00325% monodragon.................... 0.00219% monofairy..................... 0.00210% rainstall..................... 0.00163% sandoffense................... 0.00156% monoelectric.................. 0.00155% multiweather.................. 0.00119% tricksun...................... 0.00103% monoghost..................... 0.00093% monosteel..................... 0.00025% monoground.................... 0.00021% sandstall..................... 0.00011% trickrain..................... 0.00004% sunstall...................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.043) -2.0|### |#### -1.5|######## |######### -1.0|############## |################ -0.5|####################### |########################### 0.0|############################## |########################## +0.5|###################### |################ +1.0|########## |###### +1.5|#### |## +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%