weatherless...................95.22794% offense.......................38.82894% balance.......................30.63136% hyperoffense..................16.33655% voltturn......................10.06280% semistall..................... 8.24600% stall......................... 5.95716% hail.......................... 3.45648% rain.......................... 1.18970% hailoffense................... 0.62467% rainoffense................... 0.57496% trickroom..................... 0.56038% choice........................ 0.19782% trickhail..................... 0.14977% sun........................... 0.11690% monotype...................... 0.10244% hailstall..................... 0.06760% monopoison.................... 0.02717% dragmag....................... 0.02402% monowater..................... 0.02280% mononormal.................... 0.02191% sand.......................... 0.00931% monorock...................... 0.00920% monofighting.................. 0.00916% sunoffense.................... 0.00387% monodark...................... 0.00385% monoice....................... 0.00320% monofire...................... 0.00200% monobug....................... 0.00165% monograss..................... 0.00091% monoflying.................... 0.00063% monofairy..................... 0.00043% sandoffense................... 0.00036% monopsychic................... 0.00033% rainstall..................... 0.00029% monodragon.................... 0.00019% multiweather.................. 0.00017% monoelectric.................. 0.00010% monoghost..................... 0.00007% tricksun...................... 0.00001% monoground.................... 0.00001% monosteel..................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.064) -2.0|### |###### -1.5|################ |############ -1.0|###################### |################### -0.5|############################## |######################## 0.0|############################ |########################### +0.5|##################### |################# +1.0|########### |########### +1.5|#### |### +2.0|### |###### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.38%