weatherless...................67.61934% balance.......................55.55128% offense.......................38.49212% sun...........................11.10011% sand..........................10.33901% rain..........................10.25208% semistall..................... 4.07117% trickroom..................... 3.55880% hail.......................... 1.71068% hyperoffense.................. 1.51791% multiweather.................. 0.96518% monotype...................... 0.53240% voltturn...................... 0.38458% stall......................... 0.36752% trickhail..................... 0.34070% tricksand..................... 0.19978% sunoffense.................... 0.16112% gravity....................... 0.12975% monowater..................... 0.11066% trickrain..................... 0.08975% rainoffense................... 0.08305% monoghost..................... 0.06274% monoelectric.................. 0.04569% batonpass..................... 0.04376% sandstall..................... 0.04325% monopoison.................... 0.04081% tricksun...................... 0.03939% dragmag....................... 0.03868% monofire...................... 0.03797% monodark...................... 0.03574% sandoffense................... 0.03452% monorock...................... 0.02802% monosteel..................... 0.02630% mononormal.................... 0.02609% monofairy..................... 0.02152% swagplay...................... 0.02112% monoice....................... 0.01959% rainstall..................... 0.01695% monobug....................... 0.01584% monoflying.................... 0.01513% hailstall..................... 0.01411% monograss..................... 0.01381% sunstall...................... 0.01157% monopsychic................... 0.01157% monodragon.................... 0.00975% trapper....................... 0.00944% allweather.................... 0.00711% monofighting.................. 0.00629% monoground.................... 0.00487% hailoffense................... 0.00487% Stalliness (mean: 0.130) |# -1.0|### |####### -0.5|############## |####################### 0.0|############################## |############################## +0.5|######################## |############### +1.0|####### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.63%