weatherless...................61.62108% balance.......................61.21098% offense.......................35.10477% sun...........................13.72226% sand..........................12.08857% rain..........................11.72464% semistall..................... 2.81032% trickroom..................... 2.24760% hail.......................... 2.08105% multiweather.................. 1.22472% hyperoffense.................. 0.69282% trickhail..................... 0.31399% tricksand..................... 0.21136% stall......................... 0.18111% voltturn...................... 0.15551% rainoffense................... 0.07891% trickrain..................... 0.07459% gravity....................... 0.05380% tricksun...................... 0.05106% monotype...................... 0.03324% dragmag....................... 0.02289% swagplay...................... 0.02146% sandstall..................... 0.01570% sunoffense.................... 0.01560% monowater..................... 0.00709% sandoffense................... 0.00502% mononormal.................... 0.00447% monosteel..................... 0.00389% allweather.................... 0.00322% monorock...................... 0.00293% rainstall..................... 0.00277% monoelectric.................. 0.00269% monofire...................... 0.00236% monoice....................... 0.00172% monopoison.................... 0.00147% monoflying.................... 0.00140% monoghost..................... 0.00129% monofairy..................... 0.00127% monodark...................... 0.00072% hailoffense................... 0.00062% batonpass..................... 0.00056% monodragon.................... 0.00055% sunstall...................... 0.00049% monofighting.................. 0.00047% monoground.................... 0.00033% monobug....................... 0.00029% monopsychic................... 0.00028% trapper....................... 0.00006% hailstall..................... 0.00003% monograss..................... 0.00001% Stalliness (mean: 0.167) | -1.0|## |#### -0.5|########### |#################### 0.0|############################# |############################## +0.5|######################### |############### +1.0|###### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.69%