weatherless...................58.18094% offense.......................43.72794% balance.......................31.05550% sun...........................23.99743% rain..........................17.56497% hyperoffense..................14.64549% semistall..................... 5.63041% voltturn...................... 5.58229% stall......................... 4.94065% sunoffense.................... 4.52358% multiweather.................. 4.12255% sand.......................... 3.60924% monotype...................... 3.19217% rainoffense................... 1.87680% choice........................ 1.21912% hail.......................... 0.83414% monoflying.................... 0.52936% monograss..................... 0.51331% rainstall..................... 0.44915% monowater..................... 0.40103% monopsychic................... 0.38499% monoice....................... 0.35290% dragmag....................... 0.27270% monosteel..................... 0.25666% monoghost..................... 0.17645% monofire...................... 0.17645% monoelectric.................. 0.14437% mononormal.................... 0.14437% trickroom..................... 0.12833% monodark...................... 0.12833% sunstall...................... 0.09625% monoground.................... 0.09625% sandoffense................... 0.08021% monofighting.................. 0.08021% monobug....................... 0.06416% monorock...................... 0.06416% monodragon.................... 0.04812% sandstall..................... 0.04812% hailoffense................... 0.03208% gravity....................... 0.01604% monopoison.................... 0.01604% Stalliness (mean: -0.123) -2.0|## |#### -1.5|######### |########### -1.0|############### |############################## -0.5|######################## |############################## 0.0|######################## |###################### +0.5|################# |############### +1.0|######## |###### +1.5|###### |#### +2.0|# |# +2.5| |## more negative = more offensive, more positive = more stall one # = 0.43%