weatherless...................58.61401% offense.......................49.24554% sun...........................28.90724% balance.......................25.44038% rain..........................22.23540% hyperoffense..................19.76926% multiweather..................12.99425% monotype...................... 5.67831% batonpass..................... 4.19471% semistall..................... 4.00000% sunoffense.................... 3.97885% sand.......................... 3.20572% rainoffense................... 1.71860% swagplay...................... 1.57311% stall......................... 1.54483% monoflying.................... 1.03782% choice........................ 1.03686% voltturn...................... 0.99382% monosteel..................... 0.90049% mononormal.................... 0.88433% monofairy..................... 0.88313% monopsychic................... 0.49628% monodragon.................... 0.44836% monofire...................... 0.42166% monodark...................... 0.38808% monowater..................... 0.35353% monobug....................... 0.30125% hail.......................... 0.26750% monoghost..................... 0.26488% monoelectric.................. 0.23317% sandoffense................... 0.21086% dragmag....................... 0.18983% monorock...................... 0.15785% monograss..................... 0.13495% trickroom..................... 0.13394% monofighting.................. 0.13244% monoground.................... 0.11525% trapper....................... 0.11015% monoice....................... 0.10648% monopoison.................... 0.10313% sunstall...................... 0.10232% sandstall..................... 0.09362% rainstall..................... 0.03914% tricksun...................... 0.02414% hailoffense................... 0.01799% trickrain..................... 0.00967% allweather.................... 0.00532% tricksand..................... 0.00490% hailstall..................... 0.00364% gravity....................... 0.00266% trickhail..................... 0.00069% fear.......................... 0.00023% sandfear...................... 0.00000% Stalliness (mean: -0.326) | -2.0|## |########## -1.0|####################### |############################## 0.0|######################## |############### +1.0|###### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.86%