weatherless...................73.11321% offense.......................48.49057% balance.......................44.24528% rain..........................13.77358% sun........................... 6.69811% semistall..................... 6.50943% trickroom..................... 4.71698% hail.......................... 4.33962% sand.......................... 2.73585% monotype...................... 0.94340% trickhail..................... 0.75472% multiweather.................. 0.66038% hyperoffense.................. 0.56604% monoelectric.................. 0.56604% voltturn...................... 0.37736% gravity....................... 0.28302% monofighting.................. 0.18868% stall......................... 0.18868% rainoffense................... 0.09434% batonpass..................... 0.09434% monobug....................... 0.09434% tricksun...................... 0.09434% monorock...................... 0.09434% Stalliness (mean: 0.075) |# -1.0|### |############## -0.5|####################### |##################### 0.0|############################## |######################### +0.5|################ |############## +1.0|###### |### +1.5|##### more negative = more offensive, more positive = more stall one # = 0.63%