weatherless...................89.29575% balance.......................46.19585% offense.......................34.88504% hyperoffense.................. 8.24231% rain.......................... 5.52486% semistall..................... 5.46962% stall......................... 5.20718% sand.......................... 5.01256% voltturn...................... 4.28433% dragmag....................... 1.07012% trickroom..................... 1.03573% rainoffense................... 0.70008% monotype...................... 0.19439% sun........................... 0.16633% sandstall..................... 0.05999% monoflying.................... 0.05549% monobug....................... 0.05450% monofighting.................. 0.05370% monosteel..................... 0.04847% sandoffense................... 0.02540% sunoffense.................... 0.02306% monofire...................... 0.02306% choice........................ 0.02094% monoghost..................... 0.00758% hail.......................... 0.00049% monograss..................... 0.00007% monodragon.................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.135) |# -1.5|##### |#### -1.0|######### |################# -0.5|############## |#################### 0.0|################# |############################## +0.5|########################### |############## +1.0|########### |##### +1.5|# |### +2.0| | +2.5|#### |## more negative = more offensive, more positive = more stall one # = 0.54%