weatherless...................85.79529% balance.......................49.60599% offense.......................27.49324% semistall..................... 8.82457% stall......................... 7.60850% rain.......................... 7.53973% sand.......................... 6.64144% hyperoffense.................. 6.46770% voltturn...................... 5.62962% trickroom..................... 1.32825% rainoffense................... 1.25017% dragmag....................... 0.41070% sandstall..................... 0.12064% monotype...................... 0.07880% monobug....................... 0.03308% sun........................... 0.02353% monofighting.................. 0.01988% monoflying.................... 0.01882% monosteel..................... 0.01834% sandoffense................... 0.01558% sunoffense.................... 0.00534% monofire...................... 0.00534% choice........................ 0.00299% monoghost..................... 0.00169% hail.......................... 0.00002% monograss..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.351) | -1.5|##### |### -1.0|###### |############# -0.5|########### |################ 0.0|################ |######################### +0.5|############################## |############ +1.0|############################ |####### +1.5|## |## +2.0| |# +2.5|####### |#### more negative = more offensive, more positive = more stall one # = 0.53%