weatherless...................89.68635% offense.......................71.30847% balance.......................26.91862% sun........................... 3.80367% rain.......................... 3.46132% hail.......................... 1.85586% hyperoffense.................. 1.69857% sand.......................... 1.53661% multiweather.................. 0.33910% dragmag....................... 0.33240% semistall..................... 0.07358% sunoffense.................... 0.04789% rainoffense................... 0.04511% gravity....................... 0.02861% voltturn...................... 0.01991% trickroom..................... 0.01309% hailoffense................... 0.01176% trapper....................... 0.01151% sandoffense................... 0.00653% monotype...................... 0.00304% batonpass..................... 0.00174% monowater..................... 0.00158% tricksun...................... 0.00092% mononormal.................... 0.00081% stall......................... 0.00076% trickrain..................... 0.00055% monopsychic................... 0.00050% monoflying.................... 0.00015% Stalliness (mean: -0.223) |# -1.2|# |## -1.0|### |##### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################## -0.2|############################## |############################ 0.0|######################### |#################### +0.2|############### |########### +0.4|####### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%