sun...........................59.14636% offense.......................58.81581% rain..........................49.92169% multiweather..................32.14701% balance.......................28.91916% weatherless...................21.24640% hyperoffense.................. 8.10452% semistall..................... 3.66331% trickroom..................... 3.45057% tricksun...................... 2.79311% trickrain..................... 2.69989% sunoffense.................... 2.12291% rainoffense................... 1.93059% sand.......................... 1.62713% monotype...................... 0.71918% stall......................... 0.49721% batonpass..................... 0.42844% dragmag....................... 0.25373% hail.......................... 0.23039% monodragon.................... 0.22953% voltturn...................... 0.19044% sandoffense................... 0.14820% monowater..................... 0.13752% monoice....................... 0.06946% monoelectric.................. 0.06016% monoflying.................... 0.05900% sandstall..................... 0.05051% trickhail..................... 0.04201% mononormal.................... 0.04174% tricksand..................... 0.03997% monofighting.................. 0.03738% monoghost..................... 0.03351% monograss..................... 0.01371% monosteel..................... 0.01296% rainstall..................... 0.01094% choice........................ 0.01088% hailoffense................... 0.01041% monopoison.................... 0.00960% gravity....................... 0.00869% sunstall...................... 0.00847% monofire...................... 0.00828% trapper....................... 0.00681% monodark...................... 0.00498% monofairy..................... 0.00442% monobug....................... 0.00227% monopsychic................... 0.00155% monoground.................... 0.00018% monorock...................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.205) |# -1.5|### |##### -1.0|########### |######################## -0.5|######################### |############################## 0.0|####################### |################# +0.5|########### |######## +1.0|#### |### +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.60%