sun...........................75.25729% offense.......................67.63099% rain..........................56.58691% multiweather..................41.14326% balance.......................23.13721% weatherless................... 8.38474% hyperoffense.................. 6.66970% trickroom..................... 5.98207% trickrain..................... 5.51581% tricksun...................... 5.48442% semistall..................... 2.25695% sunoffense.................... 1.53786% rainoffense................... 1.21160% sand.......................... 0.84208% monotype...................... 0.38624% batonpass..................... 0.32165% stall......................... 0.30515% monodragon.................... 0.24938% hail.......................... 0.08792% dragmag....................... 0.08295% voltturn...................... 0.05743% sandoffense................... 0.05267% monowater..................... 0.04501% trickhail..................... 0.04307% monoflying.................... 0.02580% tricksand..................... 0.02042% sandstall..................... 0.01864% monoelectric.................. 0.01748% monoice....................... 0.01303% monofighting.................. 0.01064% mononormal.................... 0.00821% hailoffense................... 0.00814% monoghost..................... 0.00764% monosteel..................... 0.00341% rainstall..................... 0.00238% monograss..................... 0.00233% choice........................ 0.00199% gravity....................... 0.00181% monofire...................... 0.00150% monopoison.................... 0.00142% trapper....................... 0.00121% monofairy..................... 0.00084% sunstall...................... 0.00053% monodark...................... 0.00018% monobug....................... 0.00009% monopsychic................... 0.00006% monoground.................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.252) |# -1.5|## |### -1.0|######### |################ -0.5|################## |############################## 0.0|################# |######## +0.5|######## |### +1.0|### |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.84%